LeviLamina
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ScriptDataDrivenActorTriggerEventFilterData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/scripting/modules/minecraft/ScriptActorEventFilterData.h"
7
8// auto generated forward declare list
9// clang-format off
10class HashedString;
11struct ActorUniqueID;
12namespace ScriptModuleMinecraft { struct ScriptActorData; }
13// clang-format on
14
15namespace ScriptModuleMinecraft::EventFilters {
16
17struct ScriptDataDrivenActorTriggerEventFilterData {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 32, ::std::string> mEventType;
22 ::ll::TypedStorage<8, 56, ::ScriptModuleMinecraft::EventFilters::ScriptActorEventFilterData> mActorData;
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 ScriptDataDrivenActorTriggerEventFilterData();
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI ScriptDataDrivenActorTriggerEventFilterData(
33 ::std::string const& eventType,
34 ::ActorUniqueID const& actorId,
35 ::HashedString const& typeIdHash
36 );
37
38 MCAPI ~ScriptDataDrivenActorTriggerEventFilterData();
39 // NOLINTEND
40
41public:
42 // static functions
43 // NOLINTBEGIN
44 MCAPI static ::ScriptModuleMinecraft::EventFilters::ScriptDataDrivenActorTriggerEventFilterData
45 create(::std::string const& eventType, ::ScriptModuleMinecraft::ScriptActorData const& actor);
46 // NOLINTEND
47
48public:
49 // constructor thunks
50 // NOLINTBEGIN
51 MCAPI void* $ctor(::std::string const& eventType, ::ActorUniqueID const& actorId, ::HashedString const& typeIdHash);
52 // NOLINTEND
53
54public:
55 // destructor thunk
56 // NOLINTBEGIN
57 MCFOLD void $dtor();
58 // NOLINTEND
59};
60
61} // namespace ScriptModuleMinecraft::EventFilters
Definition HashedString.h:5
Definition ActorUniqueID.h:10
Definition ScriptActorData.h:23