3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7#include "mc/external/gameface/renoir/RendererBackend.h"
20 virtual void initializeStaticResources(::Bedrock::NonOwnerPointer<::mce::ShaderGroup>
const&) = 0;
22 virtual void onAppPreSuspended() = 0;
24 virtual ~IRenderingBackend() ;
Definition IRenderingBackend.h:7
Definition ShaderGroup.h:7