3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
11namespace ScriptModuleMinecraft {
class ScriptItemStack; }
12namespace Scripting {
class WeakLifetimeScope; }
13namespace Scripting {
struct ClassBinding; }
16namespace ScriptModuleMinecraft {
42 int previousSlotSelected,
54 MCNAPI static ::Scripting::ClassBinding
bind();
64 int previousSlotSelected,
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:12
Definition ScriptPlayerHotbarSelectedSlotChangeAfterEvent.h:18
MCAPI ScriptPlayerHotbarSelectedSlotChangeAfterEvent(::ScriptModuleMinecraft::ScriptPlayerHotbarSelectedSlotChangeAfterEvent const &)
MCAPI ScriptPlayerHotbarSelectedSlotChangeAfterEvent(::Player const &player, int previousSlotSelected, int newSlotSelected, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > item, ::Scripting::WeakLifetimeScope const &scope)
static MCAPI ::Scripting::ClassBinding bind()
MCAPI ~ScriptPlayerHotbarSelectedSlotChangeAfterEvent()
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptPlayerHotbarSelectedSlotChangeAfterEvent const &)
MCAPI void * $ctor(::Player const &player, int previousSlotSelected, int newSlotSelected, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > item, ::Scripting::WeakLifetimeScope const &scope)