LeviLamina
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ScriptPlayerHotbarSelectedSlotChangeAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace ScriptModuleMinecraft { class ScriptItemStack; }
11namespace ScriptModuleMinecraft { class ScriptPlayer; }
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>>
22 mPlayerHandle;
23 ::ll::TypedStorage<4, 4, int> mPreviousSlotSelected;
24 ::ll::TypedStorage<4, 4, int> mNewSlotSelected;
25 ::ll::TypedStorage<
26 8,
27 40,
28 ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack>>>
29 mItemStack;
30 // NOLINTEND
31
32public:
33 // static functions
34 // NOLINTBEGIN
35 MCAPI static ::Scripting::ClassBinding bind();
36 // NOLINTEND
37};
38
39} // namespace ScriptModuleMinecraft
Definition ScriptItemStack.h:32
Definition ScriptPlayer.h:56
Definition ScriptPlayerHotbarSelectedSlotChangeAfterEvent.h:17
Definition ClassBinding.h:19