LeviLamina
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CreatureSpawnProbabilityComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/biome/components/BiomeComponentBase.h"
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struct
CreatureSpawnProbabilityComponent
:
public
::BiomeComponentBase
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, float> mProbability;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~CreatureSpawnProbabilityComponent
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
BiomeComponentBase
Definition
BiomeComponentBase.h:5
CreatureSpawnProbabilityComponent
Definition
CreatureSpawnProbabilityComponent.h:8
CreatureSpawnProbabilityComponent::$vftable
static MCAPI void ** $vftable()
src
mc
world
level
biome
components
CreatureSpawnProbabilityComponent.h
Generated on
for LeviLamina by
1.16.1