LeviLamina
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TickDeathSettings.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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struct
TickDeathSettings
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<1, 1, bool> mEnabled;
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// NOLINTEND
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public
:
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// static variables
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// NOLINTBEGIN
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MCAPI static ::TickDeathSettings
const
& DEFAULT();
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// NOLINTEND
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};
TickDeathSettings
Definition
TickDeathSettings.h:5
src-server
mc
world
actor
death
TickDeathSettings.h
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