| $blockAtPositionIsInList(::BlockPos const &blockPos) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $blockListInitialized() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $ctor(::ParticleSystemEngine &particleSystemEngine, ::HashedString const &effectName, ::std::array<::std::array<::mce::Color, 16 >, 16 > const &lightTextureData, ::BlockSource ®ion, ::std::weak_ptr<::LightPropagation::LightVolumeManager > lightVolumeManager, ::Matrix const &transform, ::MolangVariableMap molangVariableMap, int framesToInterpolate) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $dtor() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $emitParticleManually(::Vec3 const &particlePosition, ::Vec3 const &velocityAdd, float const scaleMult) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $expirationRequested() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $expire() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $extractForRendering(::ParticleRenderData &particleRenderData, float a) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $fireEvent(::HashedString const &eventName, ::Vec3 const &position, ::Vec3 const &velocity) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $fireEvent(::HashedString const &eventName, ::Matrix const &transform, ::Vec3 const &velocity) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $frameUpdate(::ClientFrameUpdateContext &clientFrameUpdateContext) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getAABB() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getActorBindInfo() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getAreParticlesFromActorButWorldRelative() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getBrightestNeighbor(::BlockPos const &blockPosition, ::ParticleSystem::CommonParticle const &particle) const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getBrightnessPairAtBlock(::BlockPos const &blockPosition) const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getBrightnessPairForParticle(::ParticleSystem::CommonParticle const &particle) const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getCollisionAabbList() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getCollisionShapesForBlockPosition(::BlockPos const &blockPosition) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getCollisionSweepList() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getEffectEmitterCount() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getEffectName() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getEffectParticleCount() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getEmissionAccumulator() (defined in ParticleSystem::ComponentAccessParticleEmitter) | ParticleSystem::ComponentAccessParticleEmitter | |
| $getEmitRate() const (defined in ParticleSystem::ComponentAccessParticleEmitter) | ParticleSystem::ComponentAccessParticleEmitter | |
| $getGameplayLightForParticle(::ParticleSystem::CommonParticle const &particle) const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getMaxNumParticles() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getNumParticles() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getNumParticlesEmitted() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getParticleCount() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getParticleWorldPositionAndVelocity(::ParticleSystem::CommonParticle &particle, ::Vec3 &particleWorldPosition, ::Vec3 &particleWorldVelocity) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getPosition() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getTotalEmitterCount() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getTotalParticleCount() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getTransform() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getUseActorPosition() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getUseActorRotation() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getVisibilityAtBlock(::BlockPos const &blockPosition) const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getWorldPosition() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $getWorldVelocity() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $hasExpired() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $initializeBlockList(::buffer_span<::std::string > blockList) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $isManualEmitter() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $isValid() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $onBlockChanged(::BlockPos const &blockPosition) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $runInitializationScript(::ExpressionNode const &initializationScript) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $setActorBindInfo(::Dimension *dimension, ::ActorUniqueID actorId, ::HashedString const &locator, ::Vec3 const &offset) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $setActorBindInfo(::WeakEntityRef actorRef, ::HashedString const &locator, ::Vec3 const &offset) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $setActorBindInfo(::Actor *actor, ::HashedString const &locator, ::Vec3 const &offset) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $setActorFrameOfReference(bool useActorPosition, bool useActorRotation, bool useEmitterVelocity) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $setEmissionDuration(float activeTime) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $setEmitRate(float emitRate) (defined in ParticleSystem::ComponentAccessParticleEmitter) | ParticleSystem::ComponentAccessParticleEmitter | |
| $setEnableRender(bool enable) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $setEnableUpdate(bool enable) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $setFacing(::HashedString const &facing) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $setManualParticleEmission(bool manualParticleEmission) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $setMaxNumParticles(uint64 num) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $setSleepDuration(float sleepTime) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $tick(::std::chrono::nanoseconds const &dtIn, float const a) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| $vftable() | ParticleSystem::ParticleEmitterActual | static |
| _checkForExpiration() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _computeActorTransformAndReturnIfAttachedToLocator(float a, ::Matrix &actorTransform, bool useActorPosition, bool useActorRotation) const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _createBoundEmitterFromEvent(::ParticleSystem::ParticleVisualEffectEvent const &event) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _createEmitterFromEvent(::ParticleSystem::ParticleVisualEffectEvent const &event, ::Matrix const &transform) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _emitNewParticle(::ParticleSystem::ParticleEffect const &effect, ::Vec3 const &particleOriginOffset, ::Vec3 const &velocityAdd, float scale, float a) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _executeEventNode(::ParticleSystem::ParticleEventNode const &eventNode, ::HashedString const &eventName, ::Matrix const &transform, ::Vec3 const &velocity) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _executeSpecificEvent(::ParticleSystem::ParticleEvent const &event, ::HashedString const &eventName, ::Matrix const &transform, ::Vec3 const &velocity) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _extractParticleRenderingData(::ParticleRenderData &particleRenderData, float a) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _getLightColorForParticle(::ParticleSystem::CommonParticle const &particle, ::std::shared_ptr<::LightPropagation::LightVolumeManager const > lightVolumeManager) const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _lockEffect() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _prepareEmitterRenderParams() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _prepareParticleForRendering(::ParticleSystem::ParticleEffect const &effect, ::ParticleSystem::CommonParticle &particle) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _prepareParticlesForRendering(bool particlesRenderFrame) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _replaceParticleEffectPointer() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _resetParticleEffectProperties(bool firstTime) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _setGracefullyExpire() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| _updateRenderParamsForParticle(::ParticleSystem::ParticleEffect const &effect, ::ParticleSystem::CommonParticle const &particle) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| blockAtPositionIsInList(::BlockPos const &blockPos) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| blockListInitialized() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| emitParticleManually(::Vec3 const &particlePosition, ::Vec3 const &velocityAdd, float const scaleMult) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| expirationRequested() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| expire() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| extractForRendering(::ParticleRenderData &particleRenderData, float a) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| fireEvent(::HashedString const &eventName, ::Vec3 const &position, ::Vec3 const &velocity) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| fireEvent(::HashedString const &eventName, ::Matrix const &transform, ::Vec3 const &velocity) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| frameUpdate(::ClientFrameUpdateContext &clientFrameUpdateContext) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getAABB() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getActorBindInfo() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getAreParticlesFromActorButWorldRelative() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getBrightestNeighbor(::BlockPos const &blockPosition, ::ParticleSystem::CommonParticle const &particle) const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getBrightnessPairAtBlock(::BlockPos const &blockPosition) const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getBrightnessPairForParticle(::ParticleSystem::CommonParticle const &particle) const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getCollisionAabbList() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getCollisionShapesForBlockPosition(::BlockPos const &blockPosition) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getCollisionSweepList() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getEffectEmitterCount() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getEffectName() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getEffectParticleCount() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getEmissionAccumulator() (defined in ParticleSystem::ComponentAccessParticleEmitter) | ParticleSystem::ComponentAccessParticleEmitter | virtual |
| getEmitRate() const (defined in ParticleSystem::ComponentAccessParticleEmitter) | ParticleSystem::ComponentAccessParticleEmitter | virtual |
| getGameplayLightForParticle(::ParticleSystem::CommonParticle const &particle) const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getMaxNumParticles() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getNumParticles() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getNumParticlesEmitted() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getParticleCount() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getParticleWorldPositionAndVelocity(::ParticleSystem::CommonParticle &particle, ::Vec3 &particleWorldPosition, ::Vec3 &particleWorldVelocity) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getPosition() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getTotalEmitterCount() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getTotalParticleCount() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getTransform() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getUseActorPosition() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getUseActorRotation() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getVisibilityAtBlock(::BlockPos const &blockPosition) const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getWorldPosition() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| getWorldVelocity() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| hasExpired() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| initializeBlockList(::buffer_span<::std::string > blockList) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| isManualEmitter() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| isValid() const (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| mAABB (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mAABBCache (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mActorBindInfo (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mAreParticlesFromActorButWorldRelative (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mBlockListInitialized (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mBlockSource (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mBlocksToCheckAgainst (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mCollisionAabbList (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mCollisionSweepList (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mCullingBufferDistance (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mCurrentCacheFrame (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mCurrentEmitRate (defined in ParticleSystem::ComponentAccessParticleEmitter) | ParticleSystem::ComponentAccessParticleEmitter | |
| mEffectDataWeakPtr (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEffectName (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmissionAccumulator (defined in ParticleSystem::ComponentAccessParticleEmitter) | ParticleSystem::ComponentAccessParticleEmitter | |
| mEmissionDuration (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterAgeVariableIndex (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterCurrentLoopAge (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterCurrentTravelDistance (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterDynamicsFrameCounter (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterEntityScaleVariableIndex (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterExpired (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterLastWorldPosition (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterLifetimeCounter() (defined in ParticleSystem::ParticleEmitter) | ParticleSystem::ParticleEmitter | static |
| mEmitterLifetimeVariableIndex (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterPosition (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterRateCounter() (defined in ParticleSystem::ParticleEmitter) | ParticleSystem::ParticleEmitter | static |
| mEmitterRenderingFrameCounter (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterTransform (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterWorldPosition (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEmitterWorldVelocity (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEnableRender (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mEnableUpdate (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mFaceCameraMode (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mFirstUpdate (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mIsValid (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mLightTextureData (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mLightVolumeManager (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mManualParticleEmission (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mMaterial (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mMaxNumParticles (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mMERSUniforms (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mMolangVariableMap (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mNumberOfFramesToInterpolate (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mNumParticlesEmitted (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mParticleAgeMolangVariableIndex (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mParticleAppearanceCounter() (defined in ParticleSystem::ParticleEmitter) | ParticleSystem::ParticleEmitter | static |
| mParticleEmitterTickCount() (defined in ParticleSystem::ParticleEmitter) | ParticleSystem::ParticleEmitter | static |
| mParticleInitialColor() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | static |
| mParticleLifetimeCounter() (defined in ParticleSystem::ParticleEmitter) | ParticleSystem::ParticleEmitter | static |
| mParticleLifetimeMolangVariableIndex (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mParticleMotionCounter() (defined in ParticleSystem::ParticleEmitter) | ParticleSystem::ParticleEmitter | static |
| mParticleRandom1VariableIndex (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mParticleRandom2VariableIndex (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mParticleRandom3VariableIndex (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mParticleRandom4VariableIndex (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mParticles (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mParticlesDynamicsFrameCounter (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mParticlesRenderingFrameCounter (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mParticleSystemEngine (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mRenderParams (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mSleepDuration (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mSpawnedParticleEmitterList (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mTexture (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mTickDeltaTimeAccumulator (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mUseActorPosition (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mUseActorRotation (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| mUseEmitterVelocity (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| onBlockChanged(::BlockPos const &blockPosition) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| operator=(ParticleEmitterActual const &) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| ParticleEmitterActual(ParticleEmitterActual const &) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| ParticleEmitterActual() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| ParticleEmitterActual(::ParticleSystemEngine &particleSystemEngine, ::HashedString const &effectName, ::std::array<::std::array<::mce::Color, 16 >, 16 > const &lightTextureData, ::BlockSource ®ion, ::std::weak_ptr<::LightPropagation::LightVolumeManager > lightVolumeManager, ::Matrix const &transform, ::MolangVariableMap molangVariableMap, int framesToInterpolate) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | |
| runInitializationScript(::ExpressionNode const &initializationScript) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| setActorBindInfo(::Dimension *dimension, ::ActorUniqueID actorId, ::HashedString const &locator, ::Vec3 const &offset) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| setActorBindInfo(::WeakEntityRef actorRef, ::HashedString const &locator, ::Vec3 const &offset) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| setActorBindInfo(::Actor *actor, ::HashedString const &locator, ::Vec3 const &offset) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| setActorFrameOfReference(bool useActorPosition, bool useActorRotation, bool useEmitterVelocity) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| setEmissionDuration(float activeTime) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| setEmitRate(float emitRate) (defined in ParticleSystem::ComponentAccessParticleEmitter) | ParticleSystem::ComponentAccessParticleEmitter | virtual |
| setEnableRender(bool enable) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| setEnableUpdate(bool enable) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| setFacing(::HashedString const &facing) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| setManualParticleEmission(bool manualParticleEmission) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| setMaxNumParticles(uint64 num) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| setSleepDuration(float sleepTime) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| tick(::std::chrono::nanoseconds const &dtIn, float const a) (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |
| ~ComponentAccessParticleEmitter() (defined in ParticleSystem::ComponentAccessParticleEmitter) | ParticleSystem::ComponentAccessParticleEmitter | virtual |
| ~ParticleEmitter()=default (defined in ParticleSystem::ParticleEmitter) | ParticleSystem::ParticleEmitter | virtual |
| ~ParticleEmitterActual() (defined in ParticleSystem::ParticleEmitterActual) | ParticleSystem::ParticleEmitterActual | virtual |