LeviLamina
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ActorTextureInfo.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // member variables
8 // NOLINTBEGIN
12 // NOLINTEND
13
14public:
15 // member functions
16 // NOLINTBEGIN
18
20
22
23 MCNAPI ::ActorTextureInfo& operator=(::ActorTextureInfo const&);
24
25 MCNAPI ::ActorTextureInfo& operator=(::ActorTextureInfo&&);
26
28 // NOLINTEND
29
30public:
31 // constructor thunks
32 // NOLINTBEGIN
33 MCNAPI void* $ctor();
34
35 MCNAPI void* $ctor(::ActorTextureInfo&&);
36
37 MCNAPI void* $ctor(::ActorTextureInfo const&);
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43 MCNAPI void $dtor();
44 // NOLINTEND
45};
Definition ActorTextureInfo.h:5
MCAPI ActorTextureInfo(::ActorTextureInfo &&)
MCAPI::ActorTextureInfo & operator=(::ActorTextureInfo &&)
MCAPI ActorTextureInfo()
MCAPI void * $ctor(::ActorTextureInfo &&)
MCAPI ~ActorTextureInfo()
MCAPI ActorTextureInfo(::ActorTextureInfo const &)
MCAPI::ActorTextureInfo & operator=(::ActorTextureInfo const &)
MCAPI void $dtor()
MCAPI void * $ctor(::ActorTextureInfo const &)
MCAPI void * $ctor()
Definition _HeaderOutputPredefine.h:273