LeviLamina
Loading...
Searching...
No Matches
DoublesForFloatsRandom.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/level/levelgen/synth/noise_utils/DelegatingRandom.h"
7
8
namespace
NoiseUtils {
9
10
class
DoublesForFloatsRandom
:
public
::NoiseUtils::DelegatingRandom
{
11
public
:
12
// virtual functions
13
// NOLINTBEGIN
14
// vIndex: 5
15
virtual
float
nextFloat()
/*override*/
;
16
17
// vIndex: 0
18
virtual
~DoublesForFloatsRandom
()
/*override*/
;
19
// NOLINTEND
20
21
public
:
22
// destructor thunk
23
// NOLINTBEGIN
24
MCNAPI
void
$dtor
();
25
// NOLINTEND
26
27
public
:
28
// virtual function thunks
29
// NOLINTBEGIN
30
MCNAPI
float
$nextFloat
();
31
// NOLINTEND
32
33
public
:
34
// vftables
35
// NOLINTBEGIN
36
MCNAPI
static
void
**
$vftable
();
37
// NOLINTEND
38
};
39
40
}
// namespace NoiseUtils
NoiseUtils::DelegatingRandom
Definition
DelegatingRandom.h:10
NoiseUtils::DoublesForFloatsRandom
Definition
DoublesForFloatsRandom.h:10
NoiseUtils::DoublesForFloatsRandom::$vftable
static MCAPI void ** $vftable()
NoiseUtils::DoublesForFloatsRandom::$nextFloat
MCAPI float $nextFloat()
NoiseUtils::DoublesForFloatsRandom::$dtor
MCAPI void $dtor()
src
mc
world
level
levelgen
synth
noise_utils
DoublesForFloatsRandom.h
Generated on Fri Jun 13 2025 05:05:21 for LeviLamina by
1.12.0