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LeviLamina
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This is the complete list of members for LevelListCache, including all inherited members.
| $addLevel(::std::string const &levelId, ::LevelData &&levelData) | LevelListCache | |
| $addObserver(::LevelListCacheObserver &observer) | LevelListCache | |
| $checkIfLevelIsCorruptOrMissing(::std::string const &levelId) | LevelListCache | |
| $createBackupCopyOfWorld(::std::string const &levelId, ::std::string const &newLevelId, ::std::string const &newName) | LevelListCache | |
| $createLevelLooseStorage(::std::string const &levelId, ::ContentIdentity const &contentIdentity, ::Bedrock::NotNullNonOwnerPtr<::IContentKeyProvider const > const &keyProvider) | LevelListCache | |
| $createLevelStorage(::Scheduler &scheduler, ::std::string const &levelId, ::ContentIdentity const &contentIdentity, ::Bedrock::NotNullNonOwnerPtr<::IContentKeyProvider const > const &keyProvider, ::std::chrono::nanoseconds const &writeFlushInterval, ::Bedrock::NotNullNonOwnerPtr<::LevelDbEnv > levelDbEnv, ::std::unique_ptr<::LevelStorageEventing > levelStorageEventing) | LevelListCache | |
| $createLevelStorageObserver() | LevelListCache | |
| $ctor(::LevelStorageSource &levelStorageSource, ::Bedrock::NotNullNonOwnerPtr<::AppPlatform const > appPlatform, ::std::function< bool()> &&checkIsSafeToFlushCache) | LevelListCache | |
| $ctor() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| $ctor(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| Bedrock::Threading::EnableQueueForMainThread::$ctor(::std::string name) | Bedrock::Threading::EnableQueueForMainThread | |
| $deleteLevel(::std::string const &levelId) | LevelListCache | |
| $deleteLevelFiles(::std::string const &levelId) | LevelListCache | |
| $dtor() | LevelListCache | |
| $getBasePath() const | LevelListCache | |
| $getLevelData(::std::string const &levelId) | LevelListCache | |
| $getLevelDataNonOwnerPointer(::std::string const &levelId) | LevelListCache | |
| $getLevelList(::std::vector<::LevelSummary > &dest, bool includeShallowSummaries, bool includePartiallyCopiedLevels, bool includeBetaRetailLevels) | LevelListCache | |
| $getLevelSummary(::std::string const &levelId) | LevelListCache | |
| $getLevelSummaryByName(::std::string const &levelName) | LevelListCache | |
| $getOrCreateLevelSummary(::Core::Path const &directory) | LevelListCache | |
| $getShallowLevelSummary(::std::string const &levelId) | LevelListCache | |
| $hasCachedLevels(bool includeShallowSummaries) const | LevelListCache | |
| $hasLevelWithId(::std::string const &levelId) | LevelListCache | |
| $onSave(::std::string const &levelId) | LevelListCache | |
| $onStorageChanged() | LevelListCache | |
| $postDeleteLevel(::std::string const &levelId) | LevelListCache | |
| $refreshLevel(::std::string const &levelId) | LevelListCache | |
| $removeObserver(::LevelListCacheObserver &observer) | LevelListCache | |
| $renameAndSaveLevelData(::std::string const &levelId, ::std::string const &newLevelName, ::LevelData const &levelData) | LevelListCache | |
| $renameLevel(::std::string const &levelId, ::std::string const &newLevelName) | LevelListCache | |
| $saveLevelData(::std::string const &levelId, ::LevelData const &levelData) | LevelListCache | |
| $updateLevelCache(::std::string const &levelId) | LevelListCache | |
| ILevelListCache::$vftable() | ILevelListCache | static |
| Bedrock::Threading::EnableQueueForMainThread::$vftable() | Bedrock::Threading::EnableQueueForMainThread | static |
| $vftableForEnableQueueForMainThread() | LevelListCache | static |
| $vftableForILevelListCache() | LevelListCache | static |
| _addOrReplaceCache(::Core::Path const &path) | LevelListCache | |
| _addToCache(::Core::Path const &path) | LevelListCache | |
| _addToCache(::std::string const &levelId, ::LevelCache &&levelCache) | LevelListCache | |
| _createAndAddToCache(::std::string const &levelId, ::Core::Path const &directory) | LevelListCache | |
| _getLevelSummary(::std::string const &levelId) | LevelListCache | |
| _notifyLevelUpdated(::std::string const &levelId) | LevelListCache | |
| _notifyNewLevelFound(::std::string const &levelId) | LevelListCache | |
| _refreshSummary(::std::string const &levelId, ::LevelCache &cache) | LevelListCache | |
| addLevel(::std::string const &levelId, ::LevelData &&levelData) (defined in LevelListCache) | LevelListCache | virtual |
| addObserver(::LevelListCacheObserver &observer) (defined in LevelListCache) | LevelListCache | virtual |
| checkIfLevelIsCorruptOrMissing(::std::string const &levelId) (defined in LevelListCache) | LevelListCache | virtual |
| createBackupCopyOfWorld(::std::string const &levelId, ::std::string const &newLevelId, ::std::string const &newName) (defined in LevelListCache) | LevelListCache | virtual |
| createLevelLooseStorage(::std::string const &levelId, ::ContentIdentity const &contentIdentity, ::Bedrock::NotNullNonOwnerPtr<::IContentKeyProvider const > const &keyProvider) (defined in LevelListCache) | LevelListCache | virtual |
| createLevelStorage(::Scheduler &scheduler, ::std::string const &levelId, ::ContentIdentity const &contentIdentity, ::Bedrock::NotNullNonOwnerPtr<::IContentKeyProvider const > const &keyProvider, ::std::chrono::nanoseconds const &writeFlushInterval, ::Bedrock::NotNullNonOwnerPtr<::LevelDbEnv > levelDbEnv, ::std::unique_ptr<::LevelStorageEventing > levelStorageEventing) (defined in LevelListCache) | LevelListCache | virtual |
| createLevelStorageObserver() (defined in LevelListCache) | LevelListCache | virtual |
| deleteLevel(::std::string const &levelId) (defined in LevelListCache) | LevelListCache | virtual |
| deleteLevelFiles(::std::string const &levelId) (defined in LevelListCache) | LevelListCache | virtual |
| EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| EnableNonOwnerReferences(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| EnableQueueForMainThread() (defined in Bedrock::Threading::EnableQueueForMainThread) | Bedrock::Threading::EnableQueueForMainThread | |
| EnableQueueForMainThread(::std::string name) | Bedrock::Threading::EnableQueueForMainThread | explicit |
| EnableQueueForThread(EnableQueueForThread const &) (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
| EnableQueueForThread() (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
| getBasePath() const (defined in LevelListCache) | LevelListCache | virtual |
| getLevelData(::std::string const &levelId) (defined in LevelListCache) | LevelListCache | virtual |
| getLevelDataNonOwnerPointer(::std::string const &levelId) (defined in LevelListCache) | LevelListCache | virtual |
| getLevelList(::std::vector<::LevelSummary > &dest, bool includeShallowSummaries, bool includePartiallyCopiedLevels, bool includeBetaRetailLevels) (defined in LevelListCache) | LevelListCache | virtual |
| getLevelSummary(::std::string const &levelId) (defined in LevelListCache) | LevelListCache | virtual |
| getLevelSummaryByName(::std::string const &levelName) (defined in LevelListCache) | LevelListCache | virtual |
| getOrCreateLevelSummary(::Core::Path const &directory) (defined in LevelListCache) | LevelListCache | virtual |
| getShallowLevelSummary(::std::string const &levelId) (defined in LevelListCache) | LevelListCache | virtual |
| hasCachedLevels(bool includeShallowSummaries) const (defined in LevelListCache) | LevelListCache | virtual |
| hasLevelWithId(::std::string const &levelId) (defined in LevelListCache) | LevelListCache | virtual |
| LevelListCache(LevelListCache const &) (defined in LevelListCache) | LevelListCache | |
| LevelListCache() (defined in LevelListCache) | LevelListCache | |
| LevelListCache(::LevelStorageSource &levelStorageSource, ::Bedrock::NotNullNonOwnerPtr<::AppPlatform const > appPlatform, ::std::function< bool()> &&checkIsSafeToFlushCache) | LevelListCache | |
| mControlBlock (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| mUnk1f7cd0 (defined in LevelListCache) | LevelListCache | |
| mUnk233d85 (defined in LevelListCache) | LevelListCache | |
| mUnk30ed11 (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
| mUnk728a82 (defined in LevelListCache) | LevelListCache | |
| mUnk7be6fa (defined in LevelListCache) | LevelListCache | |
| mUnk92414e (defined in LevelListCache) | LevelListCache | |
| mUnk9c4eaf (defined in LevelListCache) | LevelListCache | |
| mUnkc5bca8 (defined in LevelListCache) | LevelListCache | |
| mUnke93906 (defined in LevelListCache) | LevelListCache | |
| onSave(::std::string const &levelId) (defined in LevelListCache) | LevelListCache | virtual |
| onStorageChanged() (defined in LevelListCache) | LevelListCache | virtual |
| operator=(LevelListCache const &) (defined in LevelListCache) | LevelListCache | |
| operator=(EnableNonOwnerReferences const &)=default (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| operator=(EnableQueueForThread const &) (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
| postDeleteLevel(::std::string const &levelId) (defined in LevelListCache) | LevelListCache | virtual |
| queue(::std::function< void()> &&callback) | Bedrock::Threading::EnableQueueForThread | |
| refreshLevel(::std::string const &levelId) (defined in LevelListCache) | LevelListCache | virtual |
| removeObserver(::LevelListCacheObserver &observer) (defined in LevelListCache) | LevelListCache | virtual |
| renameAndSaveLevelData(::std::string const &levelId, ::std::string const &newLevelName, ::LevelData const &levelData) (defined in LevelListCache) | LevelListCache | virtual |
| renameLevel(::std::string const &levelId, ::std::string const &newLevelName) (defined in LevelListCache) | LevelListCache | virtual |
| saveLevelData(::std::string const &levelId, ::LevelData const &levelData) (defined in LevelListCache) | LevelListCache | virtual |
| updateLevelCache(::std::string const &levelId) (defined in LevelListCache) | LevelListCache | virtual |
| ~EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | virtual |
| ~EnableQueueForMainThread() (defined in Bedrock::Threading::EnableQueueForMainThread) | Bedrock::Threading::EnableQueueForMainThread | virtual |
| ~EnableQueueForThread()=default (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | virtual |
| ~ILevelListCache() (defined in ILevelListCache) | ILevelListCache | virtual |
| ~LevelListCache() (defined in LevelListCache) | LevelListCache | virtual |