3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/Item.h"
30 virtual bool isThrowable()
const ;
33 virtual ::Actor* createProjectileActor(
55 MCFOLD
bool $isThrowable()
const;
57 MCAPI ::Actor* $createProjectileActor(
Definition BlockSource.h:67
Definition Container.h:30
Definition ExperiencePotionItem.h:19
static MCAPI void ** $vftable()
Definition ItemStackBase.h:35
Definition ItemStack.h:25