3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/resources/AllowListProfileImage.h"
7#include "mc/client/realms/Player.h"
8#include "mc/client/realms/PlayerRole.h"
9#include "mc/client/realms/RealmStoriesPlayerRole.h"
10#include "mc/client/realms/stories/FetchStatus.h"
17namespace OreUI::RealmsStories {
23 ::ll::TypedStorage<8, 408, ::Realms::Stories::Player> mPlayer;
24 ::ll::TypedStorage<8, 16, ::std::weak_ptr<::Realms::Stories::FacetStateManager>> mStoriesFacetStateManager;
25 ::ll::TypedStorage<8, 144, ::OreUI::AllowListProfileImage> mProfileImage;
35 MCAPI FacetPlayerData(
36 ::Realms::Stories::Player player,
37 ::OreUI::AllowListProfileImage
const& profileImage,
38 ::std::weak_ptr<::Realms::Stories::FacetStateManager> provider
41 MCAPI ::Realms::Stories::FetchStatus getFetchProfileStatus()
const;
43 MCAPI ::std::string
const& getGamerTag()
const;
45 MCFOLD
bool getHasAccepted()
const;
47 MCFOLD
bool getHasOptedIn()
const;
49 MCFOLD
bool getIsPlayingOnRealm()
const;
51 MCFOLD int64 getLastSeenTime()
const;
53 MCAPI
bool getOnlineStatus()
const;
55 MCFOLD ::OreUI::AllowListProfileImage
const& getProfileImage()
const;
57 MCFOLD ::Realms::Stories::RealmStoriesPlayerRole getRealmStoriesRole()
const;
59 MCFOLD ::Realms::PlayerRole getRealmsRole()
const;
61 MCFOLD ::std::string
const& getXuid()
const;
63 MCAPI ~FacetPlayerData();
69 MCAPI static ::std::add_lvalue_reference_t<char const[]> NAME();
76 ::Realms::Stories::Player player,
77 ::OreUI::AllowListProfileImage
const& profileImage,
78 ::std::weak_ptr<::Realms::Stories::FacetStateManager> provider
Definition FacetStateManager.h:7
Definition FacetPlayerData.h:7