LeviLamina
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ScriptActorTypeIterator.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/ScriptMapValueIterator.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptActorType; }
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
19 ::ScriptModuleMinecraft::ScriptActorTypeIterator,
20 ::std::unordered_map<
21 ::std::string,
22 ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorType>>> {
23public:
24 // static functions
25 // NOLINTBEGIN
26 MCNAPI static ::Scripting::ClassBinding bind();
27 // NOLINTEND
28};
29
30} // namespace ScriptModuleMinecraft
Definition ScriptActorTypeIterator.h:22
static MCAPI ::Scripting::ClassBinding bind()
Definition ScriptMapValueIterator.h:8