3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/routing/IEntryPoint.h"
7#include "mc/deps/core/utility/NonOwnerPointer.h"
15namespace Realms {
struct RealmId; }
18namespace OreUI::EntryPoints {
24 ::ll::TypedStorage<8, 64, ::std::function<::Bedrock::NotNullNonOwnerPtr<::Realms::IRealmsUGCPackUploader>()>>
25 mGetRealmsUGCPackUploader;
31 virtual bool shouldAddToConfiguration() const ;
33 virtual
void addToMatcher(
34 ::OreUI::RouteMatcher& routeMatcher,
35 ::SceneFactory& sceneFactory,
36 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
39 virtual ~RealmsUGCPackUploadEntryPoint() = default;
45 MCAPI static ::std::
string createURL(::Realms::RealmId realmId,
int slotIndex);
51 MCAPI static ::std::add_lvalue_reference_t<
char const[]> BASE_SCREEN_ID();
53 MCAPI static ::std::add_lvalue_reference_t<
char const[]> REALM_ID();
55 MCAPI static ::std::add_lvalue_reference_t<
char const[]> ROUTE();
57 MCAPI static ::std::add_lvalue_reference_t<
char const[]> SLOT_INDEX();
63 MCFOLD
bool $shouldAddToConfiguration() const;
65 MCAPI
void $addToMatcher(
66 ::OreUI::RouteMatcher& routeMatcher,
67 ::SceneFactory& sceneFactory,
68 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
Definition ISceneStack.h:5
Definition RealmsUGCPackUploadEntryPoint.h:7
static MCAPI void ** $vftable()
Definition RouteMatcher.h:7
Definition IRealmsUGCPackUploader.h:7
Definition SceneFactory.h:5