LeviLamina
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TradeItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorFilterGroup.h"
7
8// auto generated forward declare list
9// clang-format off
11// clang-format on
12
13struct TradeItem {
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<4, 4, int> itemId;
18 ::ll::TypedStorage<4, 4, int> itemAux;
19 ::ll::TypedStorage<4, 4, int> count_min;
20 ::ll::TypedStorage<4, 4, int> count_max;
21 ::ll::TypedStorage<4, 4, float> price_multiplier;
22 ::ll::TypedStorage<8, 32, ::std::string> originalName;
23 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> filter;
24 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::LootItemFunction>>> functions;
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
29 TradeItem& operator=(TradeItem const&);
30 TradeItem(TradeItem const&);
31 TradeItem();
32
33public:
34 // member functions
35 // NOLINTBEGIN
37
38 MCNAPI ::TradeItem& operator=(::TradeItem&&);
39
40 MCNAPI ~TradeItem();
41 // NOLINTEND
42
43public:
44 // constructor thunks
45 // NOLINTBEGIN
46 MCNAPI void* $ctor(::TradeItem&&);
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52 MCNAPI void $dtor();
53 // NOLINTEND
54};
Definition LootItemFunction.h:17
Definition TradeItem.h:13
MCAPI void $dtor()
MCAPI TradeItem(::TradeItem &&)
MCAPI void * $ctor(::TradeItem &&)
MCAPI::TradeItem & operator=(::TradeItem &&)
MCAPI ~TradeItem()