LeviLamina
Loading...
Searching...
No Matches
ItemSpecialLocation.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class ItemSpecialLocation : int {
6 Invalid = -1,
7 Destroy = 0,
8 PlayerPosExact = 1,
9 PlayerPosNearby = 2,
10 Consume = 3,
11 Count = 4,
12};