108 navigateToDisconnectScreen(::std::string
const&, ::std::string
const&, ::Connection::DisconnectFailReason);
111 virtual bool isInGame()
const;
114 virtual bool isSelectedSkinInitialized()
const;
117 virtual bool platformTTSExists()
const;
120 virtual ::IDlcBatchModel& getDlcBatchModel(::std::vector<::DlcId>
const&) ;
123 virtual ::IDlcBatchModel& getDlcBatchModel(::std::vector<::std::string>
const&) ;
126 virtual ::IDlcBatchModel& getDlcBatchModel(::std::vector<::PackIdVersion>
const&) ;
129 virtual ::Bedrock::NotNullNonOwnerPtr<::StoreCatalogRepository> getStoreCatalogRepository()
const;
132 virtual float getStoreNetworkFailureTimeout()
const;
135 virtual bool isAdhocEnabled()
const;
138 virtual bool isDirty()
const;
141 virtual ::SkinHandle
const& getSelectedSkinHandle()
const;
144 virtual ::std::string
const& getLastPoppedScreenName()
const;
Definition MinecraftScreenModel.h:28