LeviLamina
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FloatsForDoublesRandom.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/synth/noise_utils/DelegatingRandom.h"
7
8namespace NoiseUtils {
9
11public:
12 // virtual functions
13 // NOLINTBEGIN
14 // vIndex: 6
15 virtual double nextDouble() /*override*/;
16
17 // vIndex: 0
18 virtual ~FloatsForDoublesRandom() /*override*/ = default;
19 // NOLINTEND
20
21public:
22 // destructor thunk
23 // NOLINTBEGIN
24
25 // NOLINTEND
26
27public:
28 // virtual function thunks
29 // NOLINTBEGIN
30
31 // NOLINTEND
32};
33
34} // namespace NoiseUtils
Definition DelegatingRandom.h:10
Definition FloatsForDoublesRandom.h:10