LeviLamina
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FloatsForDoublesRandom.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/levelgen/synth/noise_utils/DelegatingRandom.h"
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namespace
NoiseUtils {
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class
FloatsForDoublesRandom
:
public
::NoiseUtils::DelegatingRandom
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
double
nextDouble()
/*override*/
;
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virtual
~FloatsForDoublesRandom
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
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}
// namespace NoiseUtils
NoiseUtils::DelegatingRandom
Definition
DelegatingRandom.h:10
NoiseUtils::FloatsForDoublesRandom
Definition
FloatsForDoublesRandom.h:10
src
mc
world
level
levelgen
synth
noise_utils
FloatsForDoublesRandom.h
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