3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/interface/ViewId.h"
7#include "mc/client/gui/oreui/views/FrameId.h"
8#include "mc/platform/threading/Mutex.h"
24 ::ll::TypedStorage<4, 4, ::OreUI::ViewId> viewId;
25 ::ll::TypedStorage<4, 4, ::OreUI::FrameId> frameId;
32 ::ll::TypedStorage<8, 80, ::Bedrock::Threading::Mutex> mMutex;
33 ::ll::TypedStorage<8, 24, ::std::vector<::OreUI::FramesToPaintQueue::ViewFrame>> mFrames;
39 MCAPI ::std::vector<::OreUI::FrameId> popAll(::OreUI::ViewId viewId);
41 MCAPI ~FramesToPaintQueue();
Definition FramesToPaintQueue.h:7
Definition FramesToPaintQueue.h:15