LeviLamina
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SaveGameSecureStorage.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/secure_storage/SecureStorage.h"
7
9public:
10 // member variables
11 // NOLINTBEGIN
15 // NOLINTEND
16
17public:
18 // prevent constructor by default
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 // vIndex: 0
27 virtual ~SaveGameSecureStorage() /*override*/ = default;
28
29 // vIndex: 1
30 virtual bool add(::std::string const&, ::std::string const&) /*override*/;
31
32 // vIndex: 2
33 virtual bool addOrUpdate(::std::string const&, ::std::string const&) /*override*/;
34
35 // vIndex: 3
36 virtual bool remove(::std::string const&) /*override*/;
37
38 // vIndex: 4
39 virtual bool get(::std::string const&, ::std::string&) /*override*/;
40 // NOLINTEND
41
42public:
43 // destructor thunk
44 // NOLINTBEGIN
45
46 // NOLINTEND
47
48public:
49 // virtual function thunks
50 // NOLINTBEGIN
51
52 // NOLINTEND
53};
Definition SaveGameSecureStorage.h:8
Definition SecureStorage.h:5
Definition Alias.h:14