LeviLamina
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Asset.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
glTF {
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struct
Asset
{
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public
:
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// Asset inner types declare
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// clang-format off
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struct
Profile
;
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// clang-format on
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// Asset inner types define
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struct
Profile
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 32>
mUnk9f8679;
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::ll::UntypedStorage<8, 32>
mUnk481e49;
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// NOLINTEND
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public
:
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// prevent constructor by default
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Profile
& operator=(
Profile
const
&);
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Profile
(
Profile
const
&);
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Profile
();
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};
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 32>
mUnkd91571;
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::ll::UntypedStorage<8, 32>
mUnk4e3bbd;
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::ll::UntypedStorage<8, 64>
mUnk6ecbd8;
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::ll::UntypedStorage<8, 32>
mUnk7ff41f;
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// NOLINTEND
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public
:
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// prevent constructor by default
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Asset
& operator=(
Asset
const
&);
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Asset
(
Asset
const
&);
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Asset
();
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};
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}
// namespace glTF
glTF::Asset::Profile
Definition
Asset.h:15
glTF::Asset
Definition
Asset.h:7
ll::UntypedStorage
Definition
Alias.h:14
src
mc
util
gltf
Asset.h
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