LeviLamina
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SoundType.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
PlayJumpSoundSystem {
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enum class
SoundType :
int
{
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NormalJump = 0,
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PowerJump = 1,
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};
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}
src-server
mc
entity
systems
play_jump_sound_system
SoundType.h
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1.12.0