LeviLamina
Loading...
Searching...
No Matches
TouchTextButtonBinding.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/input/ButtonColors.h"
7
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<8, 32, ::std::string> buttonName;
13 ::ll::TypedStorage<4, 4, uint> pointBindingName;
14 ::ll::TypedStorage<4, 4, uint> areaBindingName;
15 ::ll::TypedStorage<4, 4, uint> conditionBindingName;
16 ::ll::TypedStorage<4, 4, uint> opacityBindingName;
17 ::ll::TypedStorage<4, 4, uint> labelBindingName;
18 ::ll::TypedStorage<4, 32, ::ButtonColors> buttonColors;
19 ::ll::TypedStorage<4, 4, int> imageU;
20 ::ll::TypedStorage<4, 4, int> imageV;
21 ::ll::TypedStorage<4, 4, int> uvWidth;
22 ::ll::TypedStorage<4, 4, int> uvHeight;
23 ::ll::TypedStorage<1, 1, bool> passThrough;
24 ::ll::TypedStorage<4, 4, int> touchStateRequirement;
25 ::ll::TypedStorage<1, 1, bool> extendButtonPressOutsideUntilReleased;
26 // NOLINTEND
27};
Definition TouchTextButtonBinding.h:5