LeviLamina
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Villager.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorInitializationMethod.h"
7#include "mc/world/actor/npc/VillagerBase.h"
8
9// auto generated forward declare list
10// clang-format off
12class EntityContext;
15// clang-format on
16
17class Villager : public ::VillagerBase {
18public:
19 // prevent constructor by default
20 Villager();
21
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 virtual void reloadHardcoded(::ActorInitializationMethod method, ::VariantParameterList const& params) /*override*/;
26
27 virtual void buildDebugInfo(::std::string& out) const /*override*/;
28 // NOLINTEND
29
30public:
31 // member functions
32 // NOLINTBEGIN
33 MCAPI Villager(
34 ::ActorDefinitionGroup* definitions,
35 ::ActorDefinitionIdentifier const& definitionName,
36 ::EntityContext& entityContext
37 );
38 // NOLINTEND
39
40public:
41 // constructor thunks
42 // NOLINTBEGIN
43 MCAPI void* $ctor(
44 ::ActorDefinitionGroup* definitions,
45 ::ActorDefinitionIdentifier const& definitionName,
46 ::EntityContext& entityContext
47 );
48 // NOLINTEND
49
50public:
51 // virtual function thunks
52 // NOLINTBEGIN
53 MCAPI void $reloadHardcoded(::ActorInitializationMethod method, ::VariantParameterList const& params);
54
55 MCAPI void $buildDebugInfo(::std::string& out) const;
56
57
58 // NOLINTEND
59
60public:
61 // vftables
62 // NOLINTBEGIN
63 MCAPI static void** $vftable();
64 // NOLINTEND
65};
Definition ActorDefinitionGroup.h:37
Definition EntityContext.h:17
Definition ActorDefinitionIdentifier.h:15
Definition VariantParameterList.h:14