LeviLamina
Loading...
Searching...
No Matches
AttributeBuffType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class AttributeBuffType : int {
6 Hunger = 0,
7 Saturation = 1,
8 Regeneration = 2,
9 Heal = 3,
10 Harm = 4,
11 Magic = 5,
12 Wither = 6,
13 Poison = 7,
14 FatalPoison = 8,
15 SelfHeal = 9,
16 SelfDestruct = 10,
17 Unknown = 11,
18 None = 12,
19};