LeviLamina
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MovementIntent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/server/sim/MoveInDirectionIntent.h"
7#include "mc/server/sim/MoveToPositionIntent.h"
8#include "mc/server/sim/NavigateToEntityIntent.h"
9#include "mc/server/sim/NavigateToPositionsIntent.h"
10#include "mc/server/sim/VoidMoveIntent.h"
11
12// auto generated forward declare list
13// clang-format off
14class SimulatedPlayer;
15// clang-format on
16
17namespace sim {
18
19struct MovementIntent {
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<
24 8,
25 48,
26 ::std::variant<
32 mType;
33 // NOLINTEND
34
35#ifdef LL_PLAT_S
36#else // LL_PLAT_C
37public:
38 // prevent constructor by default
39 MovementIntent();
40
41#endif
42public:
43 // member functions
44 // NOLINTBEGIN
45#ifdef LL_PLAT_C
46 MCNAPI explicit MovementIntent(
47 ::std::variant<
53 );
54#endif
55
56 MCNAPI void finalize(::SimulatedPlayer& player);
57
59 // NOLINTEND
60
61public:
62 // constructor thunks
63 // NOLINTBEGIN
64#ifdef LL_PLAT_C
65 MCNAPI void* $ctor(
66 ::std::variant<
72 );
73#endif
74 // NOLINTEND
75
76public:
77 // destructor thunk
78 // NOLINTBEGIN
79 MCNAPI void $dtor();
80 // NOLINTEND
81};
82
83} // namespace sim
Definition SimulatedPlayer.h:53
Definition MoveInDirectionIntent.h:7
Definition MoveToPositionIntent.h:15
MCAPI void finalize(::SimulatedPlayer &player)
MCAPI void $dtor()
Definition NavigateToEntityIntent.h:15
Definition NavigateToPositionsIntent.h:15
Definition VoidMoveIntent.h:7