LeviLamina
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MovementIntent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/server/sim/MoveInDirectionIntent.h"
7#include "mc/server/sim/MoveToPositionIntent.h"
8#include "mc/server/sim/NavigateToEntityIntent.h"
9#include "mc/server/sim/NavigateToPositionsIntent.h"
10#include "mc/server/sim/VoidMoveIntent.h"
11
12// auto generated forward declare list
13// clang-format off
14class SimulatedPlayer;
15// clang-format on
16
17namespace sim {
18
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<
24 8,
25 48,
26 ::std::variant<
32 mType;
33 // NOLINTEND
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCNAPI void finalize(::SimulatedPlayer& player);
39
41 // NOLINTEND
42
43public:
44 // constructor thunks
45 // NOLINTBEGIN
46 MCNAPI_C void* $ctor(
47 ::std::variant<
53 );
54 // NOLINTEND
55
56public:
57 // destructor thunk
58 // NOLINTBEGIN
59 MCNAPI void $dtor();
60 // NOLINTEND
61};
62
63} // namespace sim
Definition SimulatedPlayer.h:53
Definition MoveInDirectionIntent.h:7
Definition MoveToPositionIntent.h:15
Definition MovementIntent.h:19
MCAPI void finalize(::SimulatedPlayer &player)
MCAPI void $dtor()
Definition NavigateToEntityIntent.h:15
Definition NavigateToPositionsIntent.h:15
Definition VoidMoveIntent.h:7