LeviLamina
Loading...
Searching...
No Matches
MovementIntent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
8namespace sim { struct MoveInDirectionIntent; }
9namespace sim { struct MoveToPositionIntent; }
10namespace sim { struct NavigateToEntityIntent; }
11namespace sim { struct NavigateToPositionsIntent; }
12namespace sim { struct VoidMoveIntent; }
13// clang-format on
14
15namespace sim {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<
22 8,
23 48,
24 ::std::variant<
30 mType;
31 // NOLINTEND
32
33public:
34 // member functions
35 // NOLINTBEGIN
36 MCAPI explicit MovementIntent(::std::variant<
42
43 MCAPI void finalize(::SimulatedPlayer& player);
44
45 MCAPI ~MovementIntent();
46 // NOLINTEND
47
48public:
49 // constructor thunks
50 // NOLINTBEGIN
51 MCAPI void* $ctor(::std::variant<
57 // NOLINTEND
58
59public:
60 // destructor thunk
61 // NOLINTBEGIN
62 MCFOLD void $dtor();
63 // NOLINTEND
64};
65
66} // namespace sim
Definition SimulatedPlayer.h:47
Definition MoveInDirectionIntent.h:15
Definition MoveToPositionIntent.h:15
Definition MovementIntent.h:17
Definition NavigateToEntityIntent.h:7
Definition NavigateToPositionsIntent.h:15
Definition VoidMoveIntent.h:7