LeviLamina
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GameTestRegistry.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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namespace
gametest {
class
BaseGameTestFunction; }
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// clang-format on
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namespace
gametest {
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class
GameTestRegistry
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 64>
mUnk6c0fb8;
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::ll::UntypedStorage<8, 24>
mUnkf818d8;
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::ll::UntypedStorage<8, 24>
mUnkd71d3b;
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::ll::UntypedStorage<8, 24>
mUnk69d09f;
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::ll::UntypedStorage<1, 1>
mUnk67eda1;
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// NOLINTEND
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public
:
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// prevent constructor by default
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GameTestRegistry
& operator=(
GameTestRegistry
const
&);
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GameTestRegistry
(
GameTestRegistry
const
&);
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GameTestRegistry
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
void
clearAllTestMethods();
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MCAPI
void
generateTagsList();
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MCAPI
bool
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registerTestMethod(::std::string
const
& className, ::std::shared_ptr<::gametest::BaseGameTestFunction> fn);
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// NOLINTEND
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};
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}
// namespace gametest
gametest::GameTestRegistry
Definition
GameTestRegistry.h:12
ll::UntypedStorage
Definition
Alias.h:14
src
mc
gametest
framework
GameTestRegistry.h
Generated on Sat Apr 26 2025 05:55:45 for LeviLamina by
1.12.0