3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/DefinitionTrigger.h"
10namespace BlockEvents {
class BlockEventManager; }
11namespace BlockEvents {
class BlockPlayerDestroyEvent; }
Definition BlockEventManager.h:15
Definition BlockPlayerDestroyEvent.h:17
Definition DefinitionTrigger.h:11
Definition OnPlayerDestroyedTrigger.h:14
static MCAPI void ** $vftable()
MCAPI void onPlayerDestroy(::BlockEvents::BlockPlayerDestroyEvent const &eventData) const
MCAPI void finalize(::BlockEvents::BlockEventManager &manager)