LeviLamina
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PlayerEvent.h
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#pragma once
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#include "ll/api/event/entity/MobEvent.h"
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#include "mc/world/actor/player/Player.h"
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namespace
ll::event::inline player {
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class
PlayerEvent
:
public
MobEvent {
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protected
:
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constexpr
explicit
PlayerEvent
(Player& player) : MobEvent(player) {}
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public
:
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LLAPI
void
serialize(CompoundTag&)
const override
;
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LLNDAPI Player& self()
const
;
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};
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}
// namespace ll::event::inline player
player::PlayerEvent
Definition
PlayerEvent.h:9
src
ll
api
event
player
PlayerEvent.h
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