LeviLamina
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UpdateMovingFlagSystemImpl.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/Optional.h"
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/EntityModifier.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ActorMovementTickNeededComponent
;
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struct
ControlledByLocalInstanceComponent
;
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struct
PassengerComponent
;
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struct
SetMovingFlagRequestComponent
;
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struct
StateVectorComponent
;
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// clang-format on
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namespace
UpdateMovingFlagSystemImpl {
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// functions
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// NOLINTBEGIN
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MCNAPI
void
doTickMovingFlagSystem(
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::entt::type_list<::Include<::ActorMovementTickNeededComponent>>,
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::StrictEntityContext
const
& context,
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::StateVectorComponent
const
& stateVectorComponent,
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::Optional<::PassengerComponent const> passengerComponent,
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::ViewT<::StrictEntityContext, ::Include<::ControlledByLocalInstanceComponent>> vehicleView,
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::EntityModifier<::SetMovingFlagRequestComponent> modifier
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);
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// NOLINTEND
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}
// namespace UpdateMovingFlagSystemImpl
StrictEntityContext
Definition
StrictEntityContext.h:8
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
ControlledByLocalInstanceComponent
Definition
ControlledByLocalInstanceComponent.h:5
PassengerComponent
Definition
PassengerComponent.h:8
SetMovingFlagRequestComponent
Definition
SetMovingFlagRequestComponent.h:5
StateVectorComponent
Definition
StateVectorComponent.h:8
src
mc
entity
systems
UpdateMovingFlagSystemImpl.h
Generated on
for LeviLamina by
1.16.1