LeviLamina
Loading...
Searching...
No Matches
ScriptActorLoadAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptActor; }
12// clang-format on
13
14namespace ScriptModuleMinecraft {
15
17public:
18 // member variables
19 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI explicit ScriptActorLoadAfterEvent(
34 );
35 // NOLINTEND
36
37public:
38 // static functions
39 // NOLINTBEGIN
40 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::ScriptActorLoadAfterEvent> bind();
41 // NOLINTEND
42
43public:
44 // constructor thunks
45 // NOLINTBEGIN
47 // NOLINTEND
48};
49
50} // namespace ScriptModuleMinecraft
Definition StrongTypedObjectHandle.h:8
Definition ScriptActorLoadAfterEvent.h:16
Definition Alias.h:14