3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
10namespace ScriptModuleMinecraft {
class ScriptActor; }
11namespace Scripting {
struct ClassBinding; }
14namespace ScriptModuleMinecraft {
40 MCNAPI static ::Scripting::ClassBinding
bind();
Definition StrongTypedObjectHandle.h:8
Definition ScriptActorLoadAfterEvent.h:16
static MCAPI ::Scripting::ClassBinding bind()
MCAPI void * $ctor(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > actorHandle)
MCAPI ScriptActorLoadAfterEvent(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > actorHandle)