LeviLamina
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ScriptActorLoadAfterEvent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/script_core/lifetime_registry/scripting/StrongTypedObjectHandle.h"
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// auto generated forward declare list
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// clang-format off
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namespace
ScriptModuleMinecraft {
class
ScriptActor
; }
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namespace
ScriptModuleMinecraft {
struct
ScriptActorSpawnAfterEventIntermediateData
; }
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namespace
Scripting {
struct
ClassBinding
; }
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// clang-format on
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namespace
ScriptModuleMinecraft {
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struct
ScriptActorLoadAfterEvent
{
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public
:
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// ScriptActorLoadAfterEvent inner types define
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using
QueueType =
::ScriptModuleMinecraft::ScriptActorSpawnAfterEventIntermediateData
;
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> mActor;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::Scripting::ClassBinding bind();
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// NOLINTEND
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};
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}
// namespace ScriptModuleMinecraft
ScriptModuleMinecraft::ScriptActor
Definition
ScriptActor.h:63
ScriptModuleMinecraft::ScriptActorLoadAfterEvent
Definition
ScriptActorLoadAfterEvent.h:17
ScriptModuleMinecraft::ScriptActorSpawnAfterEventIntermediateData
Definition
ScriptActorSpawnAfterEventIntermediateData.h:11
Scripting::ClassBinding
Definition
ClassBinding.h:10
src
mc
scripting
modules
minecraft
events
ScriptActorLoadAfterEvent.h
Generated on
for LeviLamina by
1.16.1