3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/scripting/modules/minecraft/events/ScriptItemUseOnAfterEvent.h"
12namespace Scripting {
class WeakLifetimeScope; }
13namespace Scripting {
struct ClassBinding; }
16namespace ScriptModuleMinecraft {
43 MCNAPI ::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent&
50 MCNAPI static ::Scripting::ClassBinding
bind();
52 MCNAPI static ::Scripting::ClassBinding
bindV010();
Definition WeakLifetimeScope.h:12
Definition ItemUseOnEvent.h:11
Definition ScriptItemUseOnAfterEvent.h:22
Definition ScriptItemUseOnBeforeEvent.h:18
MCAPI void * $ctor(::ItemUseOnEvent const &itemEvent, ::Player const &player, ::Scripting::WeakLifetimeScope const &scope)
MCAPI::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent & operator=(::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent &&)
static MCAPI ::Scripting::ClassBinding bind()
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent const &)
MCAPI ScriptItemUseOnBeforeEvent(::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent const &)
static MCAPI ::Scripting::ClassBinding bindV010()
MCAPI ScriptItemUseOnBeforeEvent(::ItemUseOnEvent const &itemEvent, ::Player const &player, ::Scripting::WeakLifetimeScope const &scope)
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent &&)
MCAPI ScriptItemUseOnBeforeEvent(::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent &&)