LeviLamina
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ScriptItemUseOnBeforeEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7#include "mc/scripting/modules/minecraft/events/ScriptItemUseOnAfterEvent.h"
8
9// auto generated forward declare list
10// clang-format off
11class Player;
12struct ItemUseOnEvent;
13namespace Scripting { class WeakLifetimeScope; }
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
19public:
20 // member variables
21 // NOLINTBEGIN
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
30
31public:
32 // member functions
33 // NOLINTBEGIN
35 ::ItemUseOnEvent const& itemEvent,
36 ::Player const& player,
38 );
39 // NOLINTEND
40
41public:
42 // static functions
43 // NOLINTBEGIN
44 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent> bind();
45
46 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent> bindV010();
47 // NOLINTEND
48
49public:
50 // constructor thunks
51 // NOLINTBEGIN
52 MCAPI void*
53 $ctor(::ItemUseOnEvent const& itemEvent, ::Player const& player, ::Scripting::WeakLifetimeScope const& scope);
54 // NOLINTEND
55};
56
57} // namespace ScriptModuleMinecraft
Definition Player.h:119
Definition WeakLifetimeScope.h:12
Definition ItemUseOnEvent.h:13
Definition ScriptItemUseOnAfterEvent.h:22
Definition ScriptItemUseOnBeforeEvent.h:18
Definition Alias.h:14