122 MCAPI
static void reset();
129 MCAPI
static int& _caretLocationIndex();
131 MCAPI
static int& _gameControllerId();
133 MCAPI
static int& _index();
135 MCAPI static ::std::vector<int>& _inputCaretLocation();
137 MCAPI static ::std::vector<::TextInput>& _inputText();
139 MCAPI static ::std::vector<::KeyboardAction>& _inputs();
141 MCAPI static ::std::array<::std::string_view, 256>& _keyNames();
143 MCAPI static ::std::vector<::TextInput>& _nativeTextInputs();
145 MCAPI
static int& _nativeTextInputsIndex();
147 MCAPI static ::std::array<::std::string_view, 256>& _shortKeyNames();
149 MCAPI static ::std::add_lvalue_reference_t<int[]> _states();
151 MCAPI
static int& _textIndex();
153 MCAPI static ::std::array<::std::string_view, 256>& _ttsKeyNames();