3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
12namespace ScriptModuleMinecraft {
class ScriptItemStack; }
13namespace Scripting {
class WeakLifetimeScope; }
14namespace Scripting {
struct ClassBinding; }
17namespace ScriptModuleMinecraft {
50 MCNAPI static ::Scripting::ClassBinding
bind();
52 MCNAPI static ::Scripting::ClassBinding
bindV010();
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:12
Definition ItemUseEvent.h:9
Definition ScriptItemUseAfterEvent.h:19
MCAPI ScriptItemUseAfterEvent(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > item, ::Player const &player, ::ItemUseEvent const &, ::Scripting::WeakLifetimeScope const &scope)
static MCAPI ::Scripting::ClassBinding bind()
MCAPI ScriptItemUseAfterEvent(::ScriptModuleMinecraft::ScriptItemUseAfterEvent const &)
static MCAPI ::Scripting::ClassBinding bindV010()
MCAPI ~ScriptItemUseAfterEvent()
MCAPI void * $ctor(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > item, ::Player const &player, ::ItemUseEvent const &, ::Scripting::WeakLifetimeScope const &scope)
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptItemUseAfterEvent const &)