LeviLamina
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ScriptItemUseAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10class Player;
11struct ItemUseEvent;
12namespace ScriptModuleMinecraft { class ScriptItemStack; }
13namespace ScriptModuleMinecraft { class ScriptPlayer; }
14namespace Scripting { class WeakLifetimeScope; }
15namespace Scripting { struct ClassBinding; }
16// clang-format on
17
18namespace ScriptModuleMinecraft {
19
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack>>
25 mScriptItem;
26 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>> mSource;
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
33
34public:
35 // member functions
36 // NOLINTBEGIN
38
41 ::Player const& player,
42 ::ItemUseEvent const&,
44 );
45
47 // NOLINTEND
48
49public:
50 // static functions
51 // NOLINTBEGIN
52 MCAPI static ::Scripting::ClassBinding bind();
53
54 MCAPI static ::Scripting::ClassBinding bindV010();
55 // NOLINTEND
56
57public:
58 // constructor thunks
59 // NOLINTBEGIN
60 MCFOLD void* $ctor(::ScriptModuleMinecraft::ScriptItemUseAfterEvent const&);
61
62 MCAPI void* $ctor(
64 ::Player const& player,
65 ::ItemUseEvent const&,
67 );
68 // NOLINTEND
69
70public:
71 // destructor thunk
72 // NOLINTBEGIN
73 MCFOLD void $dtor();
74 // NOLINTEND
75};
76
77} // namespace ScriptModuleMinecraft
Definition Player.h:123
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:7
Definition ItemUseEvent.h:9
Definition ScriptItemUseAfterEvent.h:20