3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/file/Path.h"
22 ::ll::TypedStorage<8, 32, ::Core::Path> mPackagePath;
23 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::Gameface::ResourceHandlerBroker>> mResourceHandlerBroker;
24 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::OreUI::ILiveViewCollectionConsumer>> mLiveViewConsumer;
25 ::ll::TypedStorage<8, 8, ::Gameface::TemporaryTextureHolder&> mTemporaryTextureHolder;
26 ::ll::TypedStorage<8, 8, ::OreUI::DebugData&> mDebugData;
31 LibraryFactoryArguments& operator=(LibraryFactoryArguments
const&);
32 LibraryFactoryArguments(LibraryFactoryArguments
const&);
33 LibraryFactoryArguments();
38 MCAPI ~LibraryFactoryArguments();
Definition ResourceHandlerBroker.h:7
Definition TemporaryTextureHolder.h:7
Definition ILiveViewCollectionConsumer.h:7
Definition LibraryFactoryArguments.h:7