LeviLamina
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LibraryFactoryArguments.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/file/Path.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Gameface { class ResourceHandlerBroker; }
11namespace Gameface { class TemporaryTextureHolder; }
12namespace OreUI { class ILiveViewCollectionConsumer; }
13namespace OreUI { struct DebugData; }
14// clang-format on
15
16namespace OreUI {
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 32, ::Core::Path> mPackagePath;
23 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::Gameface::ResourceHandlerBroker>> mResourceHandlerBroker;
24 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::OreUI::ILiveViewCollectionConsumer>> mLiveViewConsumer;
25 ::ll::TypedStorage<8, 8, ::Gameface::TemporaryTextureHolder&> mTemporaryTextureHolder;
26 ::ll::TypedStorage<8, 8, ::OreUI::DebugData&> mDebugData;
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
31 LibraryFactoryArguments& operator=(LibraryFactoryArguments const&);
32 LibraryFactoryArguments(LibraryFactoryArguments const&);
33 LibraryFactoryArguments();
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCAPI ~LibraryFactoryArguments();
39 // NOLINTEND
40
41public:
42 // destructor thunk
43 // NOLINTBEGIN
44 MCAPI void $dtor();
45 // NOLINTEND
46};
47
48} // namespace OreUI
Definition ResourceHandlerBroker.h:7
Definition TemporaryTextureHolder.h:7
Definition ILiveViewCollectionConsumer.h:7
Definition DebugData.h:7
Definition LibraryFactoryArguments.h:7