LeviLamina
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LargeFireball.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/projectile/Fireball.h"
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class
LargeFireball
:
public
::Fireball {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, int> mExplosionPower;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~LargeFireball
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
LargeFireball
Definition
LargeFireball.h:8
LargeFireball::$vftable
static MCAPI void ** $vftable()
src
mc
world
actor
projectile
LargeFireball.h
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