LeviLamina
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LargeFireball.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/projectile/Fireball.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorDefinitionGroup
;
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class
EntityContext
;
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struct
ActorDefinitionIdentifier
;
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// clang-format on
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class
LargeFireball :
public
::Fireball {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, int> mExplosionPower;
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// NOLINTEND
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public
:
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// prevent constructor by default
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LargeFireball();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI LargeFireball(
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::ActorDefinitionGroup
* definitions,
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::ActorDefinitionIdentifier
const
& definitionName,
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::EntityContext
& entityContext
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);
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(
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::ActorDefinitionGroup
* definitions,
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::ActorDefinitionIdentifier
const
& definitionName,
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::EntityContext
& entityContext
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);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:37
EntityContext
Definition
EntityContext.h:17
LargeFireball::$vftable
static MCAPI void ** $vftable()
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
src
mc
world
actor
projectile
LargeFireball.h
Generated on
for LeviLamina by
1.16.1