LeviLamina
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LargeFireball.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/projectile/Fireball.h"
7
8// auto generated forward declare list
9// clang-format off
11class EntityContext;
13// clang-format on
14
15class LargeFireball : public ::Fireball {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, int> mExplosionPower;
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 LargeFireball();
25
26public:
27 // member functions
28 // NOLINTBEGIN
29 MCAPI LargeFireball(
30 ::ActorDefinitionGroup* definitions,
31 ::ActorDefinitionIdentifier const& definitionName,
32 ::EntityContext& entityContext
33 );
34 // NOLINTEND
35
36public:
37 // constructor thunks
38 // NOLINTBEGIN
39 MCAPI void* $ctor(
40 ::ActorDefinitionGroup* definitions,
41 ::ActorDefinitionIdentifier const& definitionName,
42 ::EntityContext& entityContext
43 );
44 // NOLINTEND
45
46public:
47 // vftables
48 // NOLINTBEGIN
49 MCNAPI static void** $vftable();
50 // NOLINTEND
51};
Definition ActorDefinitionGroup.h:37
Definition EntityContext.h:17
static MCAPI void ** $vftable()
Definition ActorDefinitionIdentifier.h:15