LeviLamina
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ContextBaseGameVersion.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
Scripting {
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class
ContextBaseGameVersion
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 32>
mUnkdbed96;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ContextBaseGameVersion
& operator=(
ContextBaseGameVersion
const
&);
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ContextBaseGameVersion
(
ContextBaseGameVersion
const
&);
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ContextBaseGameVersion
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
~ContextBaseGameVersion
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
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}
// namespace Scripting
Scripting::ContextBaseGameVersion
Definition
ContextBaseGameVersion.h:7
Scripting::ContextBaseGameVersion::$dtor
MCAPI void $dtor()
Scripting::ContextBaseGameVersion::~ContextBaseGameVersion
MCAPI ~ContextBaseGameVersion()
ll::UntypedStorage
Definition
Alias.h:14
src-server
mc
deps
scripting
script_engine
ContextBaseGameVersion.h
Generated on Wed Nov 5 2025 13:12:31 for LeviLamina by
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