LeviLamina
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ContextBaseGameVersion.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
Scripting {
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class
ContextBaseGameVersion {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 32>
mUnkf29a15;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ContextBaseGameVersion& operator=(ContextBaseGameVersion
const
&);
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ContextBaseGameVersion(ContextBaseGameVersion
const
&);
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ContextBaseGameVersion();
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};
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}
// namespace Scripting
ll::UntypedStorage
Definition
Alias.h:14
src
mc
deps
script_core
script_engine
scripting
ContextBaseGameVersion.h
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