LeviLamina
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SoulSpeedEnchant.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/enchanting/Enchant.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11namespace mce { class UUID; }
12// clang-format on
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 // vIndex: 2
19 virtual int getMinCost(int level) const /*override*/;
20
21 // vIndex: 3
22 virtual int getMaxCost(int level) const /*override*/;
23
24 // vIndex: 5
25 virtual int getMaxLevel() const /*override*/;
26
27 // vIndex: 14
28 virtual bool isTreasureOnly() const /*override*/;
29
30 // vIndex: 15
31 virtual bool isDiscoverable() const /*override*/;
32
33 // vIndex: 0
34 virtual ~SoulSpeedEnchant() /*override*/ = default;
35 // NOLINTEND
36
37public:
38 // static functions
39 // NOLINTBEGIN
40 MCAPI static int getLevel(::Actor const& entity);
41 // NOLINTEND
42
43public:
44 // static variables
45 // NOLINTBEGIN
46 MCAPI static ::mce::UUID const& SOUL_SPEED_BOOST_UUID();
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52
53 // NOLINTEND
54
55public:
56 // virtual function thunks
57 // NOLINTBEGIN
58 MCFOLD int $getMinCost(int level) const;
59
60 MCFOLD int $getMaxCost(int level) const;
61
62 MCFOLD int $getMaxLevel() const;
63
64 MCFOLD bool $isTreasureOnly() const;
65
66 MCFOLD bool $isDiscoverable() const;
67 // NOLINTEND
68
69public:
70 // vftables
71 // NOLINTBEGIN
72 MCAPI static void** $vftable();
73 // NOLINTEND
74};
Definition Actor.h:104
Definition Enchant.h:14
Definition SoulSpeedEnchant.h:14