LeviLamina
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SoulSpeedEnchant.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/item/enchanting/Enchant.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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namespace
mce {
class
UUID; }
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// clang-format on
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class
SoulSpeedEnchant
:
public
::Enchant
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 2
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virtual
int
getMinCost(
int
level)
const
/*override*/
;
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// vIndex: 3
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virtual
int
getMaxCost(
int
level)
const
/*override*/
;
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// vIndex: 5
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virtual
int
getMaxLevel()
const
/*override*/
;
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// vIndex: 14
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virtual
bool
isTreasureOnly()
const
/*override*/
;
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// vIndex: 15
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virtual
bool
isDiscoverable()
const
/*override*/
;
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// vIndex: 0
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virtual
~SoulSpeedEnchant
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
int
getLevel(
::Actor
const
& entity);
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// NOLINTEND
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public
:
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// static variables
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// NOLINTBEGIN
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MCAPI static ::mce::UUID
const
& SOUL_SPEED_BOOST_UUID();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCFOLD
int
$getMinCost(
int
level)
const
;
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MCFOLD
int
$getMaxCost(
int
level)
const
;
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MCFOLD
int
$getMaxLevel()
const
;
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MCFOLD
bool
$isTreasureOnly()
const
;
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MCFOLD
bool
$isDiscoverable()
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
Actor
Definition
Actor.h:104
Enchant
Definition
Enchant.h:14
SoulSpeedEnchant
Definition
SoulSpeedEnchant.h:14
src
mc
world
item
enchanting
SoulSpeedEnchant.h
Generated on Sat Apr 26 2025 05:56:14 for LeviLamina by
1.12.0