3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/math/Vec2.h"
7#include "mc/deps/core/math/Vec3.h"
9namespace BlockGeometry {
15 ::ll::TypedStorage<4, 48, ::std::array<::Vec3, 4>> verts;
16 ::ll::TypedStorage<4, 32, ::std::array<::Vec2, 4>> uvs;
17 ::ll::TypedStorage<4, 12, ::Vec3> norm;
18 ::ll::TypedStorage<8, 8, uint64> textureIndex;
Definition OrientedFace.h:7