LeviLamina
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ConditionalState.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
Bedrock::Threading::Details {
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enum class
ConditionalState :
int
{
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Pending = 0,
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Checking = 1,
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CancelPending = 2,
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Canceled = 3,
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Completed = 4,
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};
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}
src
mc
deps
core
threading
ConditionalState.h
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