LeviLamina
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ConditionalState.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Bedrock::Threading::Details {
6
7enum class ConditionalState : int {
8 Pending = 0,
9 Checking = 1,
10 CancelPending = 2,
11 Canceled = 3,
12 Completed = 4,
13};
14
15}