LeviLamina
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ItemAcquisitionMethod.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
ItemAcquisitionMethod :
int
{
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Unknown = -1,
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None = 0,
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PickedUp = 1,
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Crafted = 2,
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TakenFromChest = 3,
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TakenFromEnderchest = 4,
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Bought = 5,
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Anvil = 6,
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Smelted = 7,
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Brewed = 8,
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Filled = 9,
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Trading = 10,
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Fishing = 11,
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Container
= 13,
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Feeding = 14,
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};
Container
Definition
Container.h:30
src
mc
world
item
ItemAcquisitionMethod.h
Generated on Sat Apr 26 2025 05:56:15 for LeviLamina by
1.12.0