LeviLamina
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CatchFireSubcomponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/entity/components_json_legacy/OnHitSubcomponent.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
ProjectileComponent
;
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namespace
Json {
class
Value
; }
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namespace
SharedTypes::v1_26_50 {
struct
ProjectileOnHitSubcomponent
; }
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// clang-format on
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class
CatchFireSubcomponent
:
public
::OnHitSubcomponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, float> mOnFireTime;
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::ll::TypedStorage<1, 1, bool> mFireAffectedByGriefing;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
initFromDefinition(
::SharedTypes::v1_26_50::ProjectileOnHitSubcomponent
const
& component)
/*override*/
;
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virtual
void
writetoJSON(
::Json::Value
& component)
const
/*override*/
;
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virtual
void
doOnHitEffect(
::Actor
& owner,
::ProjectileComponent
& component)
/*override*/
;
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virtual
char
const
* getName()
const
/*override*/
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
void
$initFromDefinition(
::SharedTypes::v1_26_50::ProjectileOnHitSubcomponent
const
& component);
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MCAPI
void
$writetoJSON(
::Json::Value
& component)
const
;
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MCAPI
void
$doOnHitEffect(
::Actor
& owner,
::ProjectileComponent
& component);
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MCAPI
char
const
* $getName()
const
;
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// NOLINTEND
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};
Actor
Definition
Actor.h:113
CatchFireSubcomponent
Definition
CatchFireSubcomponent.h:16
Json::Value
Definition
Value.h:16
OnHitSubcomponent
Definition
OnHitSubcomponent.h:13
ProjectileComponent
Definition
ProjectileComponent.h:30
SharedTypes::v1_26_50::ProjectileOnHitSubcomponent
Definition
ProjectileOnHitSubcomponent.h:7
src
mc
entity
components_json_legacy
CatchFireSubcomponent.h
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for LeviLamina by
1.16.1