LeviLamina
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NativeGameTestFunction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/gametest/BaseGameTestFunction.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace gametest { class BaseGameTestHelper; }
11namespace gametest { class IGameTestFunctionContext; }
12namespace gametest { class IGameTestFunctionRunResult; }
13namespace gametest { struct GameTestError; }
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 // vIndex: 1
33 virtual ::std::unique_ptr<::gametest::IGameTestFunctionContext> createContext(::gametest::BaseGameTestHelper&) const
34 /*override*/;
35
36 // vIndex: 2
37 virtual ::std::unique_ptr<::gametest::IGameTestFunctionRunResult>
39
40 // vIndex: 0
41 virtual ~NativeGameTestFunction() /*override*/ = default;
42 // NOLINTEND
43
44public:
45 // destructor thunk
46 // NOLINTBEGIN
47
48 // NOLINTEND
49
50public:
51 // virtual function thunks
52 // NOLINTBEGIN
53
54 // NOLINTEND
55};
Definition NativeGameTestFunction.h:16
Definition BaseGameTestFunction.h:14
Definition BaseGameTestHelper.h:32
Definition IGameTestFunctionContext.h:7
Definition Alias.h:14