LeviLamina
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QueueItem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
AgentComponents::Actions {
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struct
QueueItem {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 32>
mUnkd8f0ed;
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::ll::UntypedStorage<4, 4>
mUnk9fed68;
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::ll::UntypedStorage<8, 168>
mUnk919642;
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// NOLINTEND
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public
:
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// prevent constructor by default
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QueueItem& operator=(QueueItem
const
&);
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QueueItem(QueueItem
const
&);
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QueueItem();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI QueueItem(
::AgentComponents::Actions::QueueItem
&&);
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MCAPI ~QueueItem();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(
::AgentComponents::Actions::QueueItem
&&);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCAPI
void
$dtor();
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// NOLINTEND
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};
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}
// namespace AgentComponents::Actions
AgentComponents::Actions::QueueItem
Definition
QueueItem.h:7
ll::UntypedStorage
Definition
Alias.h:14
src
mc
entity
components
agent_components
actions
QueueItem.h
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