LeviLamina
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TextureUVs.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace ClientBlockPipeline {
6
7struct TextureUVs {
8public:
9 // member variables
10 // NOLINTBEGIN
17 // NOLINTEND
18
19public:
20 // prevent constructor by default
21 TextureUVs& operator=(TextureUVs const&);
22 TextureUVs(TextureUVs const&);
23 TextureUVs();
24};
25
26} // namespace ClientBlockPipeline
Definition TextureUVs.h:7
Definition Alias.h:14