LeviLamina
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MarkWolfForUpgradeToBodySlotSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Exclude.h"
9#include "mc/deps/ecs/strict/Include.h"
10
11// auto generated forward declare list
12// clang-format off
19// clang-format on
20
22public:
23 // static functions
24 // NOLINTBEGIN
25 MCAPI static void _markForUpgrade(
26 ::StrictEntityContext& strictEntityContext,
28 );
29
30 MCAPI static void _tick(
31 ::ViewT<
36 );
37
38 MCAPI static ::TickingSystemWithInfo createSystem();
39 // NOLINTEND
40};
Definition EntityModifier.h:6
Definition MarkWolfForUpgradeToBodySlotSystem.h:21
Definition StrictEntityContext.h:14
Definition ViewT.h:6
Definition EntityNeedsInitializeFlagComponent.h:5
Definition Exclude.h:6
Definition Include.h:6
Definition NeedsUpgradeToBodySlotFlagComponent.h:5
Definition SkipBodySlotUpgradeFlagComponent.h:5
Definition TickingSystemWithInfo.h:13
Definition WolfFlagComponent.h:5