LeviLamina
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MarkWolfForUpgradeToBodySlotSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Exclude.h"
9#include "mc/deps/ecs/strict/Include.h"
10
11// auto generated forward declare list
12// clang-format off
18// clang-format on
19
Definition EntityModifier.h:6
Definition MarkWolfForUpgradeToBodySlotSystem.h:20
static MCAPI void _tick(::ViewT< ::StrictEntityContext, ::Include<::EntityNeedsInitializeFlagComponent, ::WolfFlagComponent >, ::Exclude<::SkipBodySlotUpgradeFlagComponent > > view, ::EntityModifier<::NeedsUpgradeToBodySlotFlagComponent > modifier)
static MCAPI void _markForUpgrade(::StrictEntityContext &strictEntityContext, ::EntityModifier<::NeedsUpgradeToBodySlotFlagComponent > &modifier)
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition EntityNeedsInitializeFlagComponent.h:5
Definition Exclude.h:6
Definition Include.h:6
Definition NeedsUpgradeToBodySlotFlagComponent.h:5
Definition SkipBodySlotUpgradeFlagComponent.h:5
Definition WolfFlagComponent.h:5