LeviLamina
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InsideGenericBlockSystemImpl.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorOwnerComponent
;
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class
StrictEntityContext
;
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struct
InsideGenericBlockComponent
;
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struct
InterpolateMovementNeededComponent
;
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// clang-format on
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namespace
InsideGenericBlockSystemImpl {
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// functions
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// NOLINTBEGIN
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MCAPI
void
insideGenericBlockSystem(
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::ViewT<
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::StrictEntityContext,
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::Include<::InterpolateMovementNeededComponent>,
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::InsideGenericBlockComponent,
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::ActorOwnerComponent> view
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);
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MCAPI
void
tickInsideGenericBlock(
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::InsideGenericBlockComponent& insideGenericBlockComponent,
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::ActorOwnerComponent& actorOwnerComponent
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);
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// NOLINTEND
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}
// namespace InsideGenericBlockSystemImpl
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
StrictEntityContext
Definition
StrictEntityContext.h:8
InsideGenericBlockComponent
Definition
InsideGenericBlockComponent.h:13
InterpolateMovementNeededComponent
Definition
InterpolateMovementNeededComponent.h:5
src
mc
entity
systems
InsideGenericBlockSystemImpl.h
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for LeviLamina by
1.16.1