LeviLamina
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InsideGenericBlockSystemImpl.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorOwnerComponent
;
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class
StrictEntityContext
;
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struct
ActorMovementTickNeededComponent
;
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struct
InsideGenericBlockComponent
;
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// clang-format on
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namespace
InsideGenericBlockSystemImpl {
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// functions
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// NOLINTBEGIN
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MCNAPI
void
insideGenericBlockSystem(
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::ViewT
<
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::StrictEntityContext
,
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::Include<::ActorMovementTickNeededComponent>
,
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::InsideGenericBlockComponent
,
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::ActorOwnerComponent
> view
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);
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MCNAPI
void
tickInsideGenericBlock(
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::InsideGenericBlockComponent
& insideGenericBlockComponent,
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::ActorOwnerComponent
& actorOwnerComponent
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);
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// NOLINTEND
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}
// namespace InsideGenericBlockSystemImpl
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
StrictEntityContext
Definition
StrictEntityContext.h:8
ViewT
Definition
ViewT.h:6
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
Include
Definition
Include.h:6
InsideGenericBlockComponent
Definition
InsideGenericBlockComponent.h:13
src-server
mc
entity
systems
InsideGenericBlockSystemImpl.h
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