LeviLamina
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TeleportToSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/EntityModifier.h"
7
8// auto generated forward declare list
9// clang-format off
14// clang-format on
15
16namespace TeleportToSystem {
17// functions
18// NOLINTBEGIN
19MCNAPI ::TickingSystemWithInfo createSystem();
20
21MCNAPI void teleportTo(
22 ::StrictEntityContext& entityContext,
23 ::ActorOwnerComponent& actorOwnerComponent,
24 ::TeleportToRequestComponent const& teleportToRequestComponent,
26);
27// NOLINTEND
28
29} // namespace TeleportToSystem
Definition ActorOwnerComponent.h:10
Definition EntityModifier.h:6
Definition StrictEntityContext.h:8
Definition TeleportToRequestComponent.h:8
Definition TickingSystemWithInfo.h:13