LeviLamina
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SpawnConditions.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/BlockPos.h"
7
8// auto generated forward declare list
9// clang-format off
10class MobSpawnRules;
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<1, 1, bool> isOnSurface;
18 ::ll::TypedStorage<1, 1, bool> isInWater;
19 ::ll::TypedStorage<1, 1, bool> isInBubble;
20 ::ll::TypedStorage<1, 1, bool> isInLava;
21 ::ll::TypedStorage<1, 1, bool> isUnderground;
22 ::ll::TypedStorage<8, 8, uint64> delayEndWorldAge;
23 ::ll::TypedStorage<4, 4, int> rawBrightness;
24 ::ll::TypedStorage<4, 12, ::BlockPos> pos;
25 // NOLINTEND
26
27public:
28 // static functions
29 // NOLINTBEGIN
30 MCAPI static ::SpawnConditions
31 createSpawnConditionsWithSpawnRules(::SpawnConditions const& spawnConditions, ::MobSpawnRules const& spawnRules);
32 // NOLINTEND
33};
Definition MobSpawnRules.h:21
Definition SpawnConditions.h:13