LeviLamina
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ExternalDataInterface.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/input/InputMode.h"
7#include "mc/input/ClientPlayMode.h"
8#include "mc/world/level/GameType.h"
9
10// auto generated forward declare list
11// clang-format off
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 // vIndex: 0
20 virtual ~ExternalDataInterface() = default;
21
22 // vIndex: 1
23 virtual bool isInWorldAndNotShowingAnyMenuScreens() const = 0;
24
25 // vIndex: 2
26 virtual bool isPausingGame() const = 0;
27
28 // vIndex: 3
29 virtual ::AdventureSettings const& getAdventureSettings() const = 0;
30
31 // vIndex: 4
32 virtual ::ClientPlayMode getPlayMode() const = 0;
33
34 // vIndex: 5
35 virtual ::InputMode getInputMode() const = 0;
36
37 // vIndex: 6
38 virtual ::GameType getDefaultGameType() const = 0;
39
40 // vIndex: 7
41 virtual float getSmoothRotationSpeed() const = 0;
42 // NOLINTEND
43
44public:
45 // virtual function thunks
46 // NOLINTBEGIN
47
48 // NOLINTEND
49};
Definition AdventureSettings.h:5
Definition ExternalDataInterface.h:15