LeviLamina
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ResourceCategory.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
Bedrock::Resources {
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enum class
ResourceCategory : ushort {
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Unknown = 0,
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Particle
= 1,
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};
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}
Particle
Definition
Particle.h:15
src
mc
deps
resource_processing
ResourceCategory.h
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