LeviLamina
Loading...
Searching...
No Matches
ResourceCategory.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
namespace
Bedrock::Resources {
6
7
enum class
ResourceCategory : ushort {
8
Unknown = 0,
9
Particle = 1,
10
Camera = 2,
11
VoxelShape = 3,
12
TradeTable = 4,
13
};
14
15
}
src
mc
deps
resource_processing
category
ResourceCategory.h
Generated on
for LeviLamina by
1.16.1